I am making progress converting the view hierarchy of the timeline to cocoa. In the about face I am working through the classes and interfaces that are defined in MFC and attempting a mechanical conversion where possible. In my first cut I do the following:
- Mutate the all 'interface' definitions to protocols.
- Mutate all pure virtual base classes into protocols.
- Mutate all other classes as objective C classes.
- Where a class is based on multiple inheritance of a C++ class (typically mix-in classes) this is expressed as a protocol and I write a subclass of the mix-in class that funnels calls to an object of that protocol.
- Comment out what is obviously not needed for a first cut.
I do the conversion bit by bit getting the compiler to guide me. It is a relentless, tireless guide. At best I get logic and code that is very close to what I need at worst I get a fill-in-the-dots template. Importantly the code dovetails in nicely into the existing code.
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