For the past couple of weeks I have been working out the underlying problems with bitmaps, DIBs and CGImages. I abandoned my approach of getting the melding the CGImage implementation to be more like the MFC Dibs and instead more-or-less changed the DIB class so that it was a thin wrapper around a CG image. This was what I originally intended to do but early on the path of lest resistance seemed to be else where.I don't think getting the JPEG export to work properly will be a big deal and on from that the other graphics formats.

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